Hi, Andreas here.
I am a PhD Candidate in Information Science in the Luddy School of Informatics, Computing, and Engineering at Indiana University Bloomington. My research interest is interactive information visualization in virtual reality (VR). Born and raised in Germany, I hold a B.A. in Media Studies from Eberhard Karls University in Tuebingen and an M.A. in Communications from Berlin University of the Arts. From early on, I developed a deep interest in digital artifacts, most notably video and film. After working as a video journalist and cameraman on projects in Germany, France, India, and the US, I decided to switch to a more technical education and started to pursue my PhD in Information Science, working with Dr. Katy Börner at Indiana University Bloomington.
I have been a research assistant at the Cyberinfrastructure for Network Science Center (CNS) at the Department of Intelligent Systems Engineering since I started my PhD in 2015. In that time, I participated in the following projects:
- Co-authored papers on Data Visualization Literacy and information visualization, published in a high-impact venues (see my Research section)
- Currently serving as guest editor for an upcoming IEEE Transactions on Computer Graphics and Applications Special Issue on Multi-level Graph Representations for Big Data in Science.
- Served as 3D application developer for the Indiana University Mapping Component of the Human Biomolecular Atlas Program (HuBMAP), and created the initial prototype for the Registration User Interface (RUI), used by dozens of teams across the US and abroad to register human tissue samples
- Served as UX lead for the Registration User Interface (RUI), working with stakeholders and users to improve user experience and increase usage
- Used Unity 3D to develop virtual reality research and enhance art visitor experiences, then presented the research at venues with VR professionals and visualization educators
- Served as vertical organizer between developers, UX designers, 3D modelers, and center management at CNS
- Performed data curation duties for building the Common Coordinate Framework (CCF) as part of HuBMAP’s effort to create a map of the healthy, adult human body at high resolution
- Served as associate instructor for hundreds of undergraduate and graduate students in information science, data science, game design, computer science, and intelligent systems engineering (see my Teaching section)
- Produced dozen of hours of instructional video material for residential and online students in the US and abroad, including professionals participating in our executive education class on visual analytics and the Visible Human Massive Open Online Course (VHMOOC) as part of HuBMAP
- Served as project manager overseeing all steps in the video production (research, scripting, filming, post-production, publication) of the Visible Human Massive Open Online Course (VHMOOC) as part of HuBMAP
- Initiated, organized, and moderated the CNS Research Showcase as well as the Create & Innovate (CAI) event series (internal lighting talks for all research and admin staff plus students in my current lab)
- Gave dozens of hours worth of live and remote demos of the applications, visualizations, and art developed at CNS and in the School of Informatics, Computing, and Engineering (SICE) at Indiana University,.